Just sharing a few bits of info I have picked up over the last few days.
1- you can fit a cargo scanner to scan the cans in data and relic sites now and see if they have anything of high value in, it helps you know what to grab when the cans pop out.
2- a site neural-boost posted this handy loot guide to help u know which cans to grab once you have scanned..
Data Site
* Data Minicontainer:
* Blueprint Copies
* Modules (Reactive Armor Hardener, Ancillary Armor Repairer, Ancillary Shield Booster, Large Micro Jump Drive, Target Spectrum Breakers)
* T2 Rigs
* Data Interfaces (including Ship Data Interfaces)
* Faction Starbase Structures
* Skill Books (Encryption Methods skills)
* Data Sheets
* Equipment Minicontainer:
* Hydrogen Batteries
* Material Minicontainer:
* Carbon
* "Pirate Faction Alloys" (everything that uses the icon of for example Positron Cords and is under market group Materials & Research > Components > Research and Invention > Prototypes and Decryptors > [any pirate faction] Materials)
* Parts Minicontainer:
* Decryptors
* Datacores
* Electronic Parts
* Scraps Minicontainer:
* Metal Scraps
Suggested Loot Order: Parts > Data >>> Rest (if you scanned the profession container's contents first and saw a valuable blueprint, you should prefer data minicontainers over anything of course)
Relic Site
* Data Minicontainer:
* Blueprint Copiies
* Faction Starbase Structures
* Spatial Attunement Unit (new item, used for manufacturing of the new T2 scanning upgrades modules)
* Skill Books (Encryption Methods and Rig skills)
* Data Sheets
* Equipment Minicontainer:
* Hydrogen Batteries
* Material Minicontainer:
* Salvage (T1 and T2)
* Carbon
* Parts Minicontainer
* Salvage (T1 and T2)
* Electronic Parts
* Scraps Minicontainer:
* Metal Scraps
Suggested Loot Order: Parts = Material > Data >>> Rest (if you scanned the profession container's contents first and saw a valuable blueprint, you should prefer data minicontainers over anything of course)
will post more on this subject later.
/astral