Wednesday 5 January 2011

been a interesting holiday season

Hey guys, did you have a good Christmas?

Have been a bit slow on posting over the festive season and on my return to work where I do most of my blogging, I have had a shit load of work to catch up on. Still back now and almost on top of things again, and we have had some interesting developments over the last few weeks.
Firstly, we are now part of a alliance, a friend of mine and fellow blogger EveSOB recently joined the PIES alliance and told us what a good bunch they were so me our CEO relso looked into the alliance and found it to be a good fit, its mainly a highsec indy alliance with some lowsec work and some PVP for them that like it. Still very early days but I think it will be a good move, also there is almost always a corp or alliance op running now, so there is almost always something to do if you feel like joining in. which is nice.
We also still have close ties to Legio, and things may be developing on that front tho I cant say what at the moment.

As for me, I am still battling the dreaded sec status, although I did have a small set back the other day..i did something really dumb.
A few corp mates decided they wanted to go play in lowsec and blow some peeps up, so I said id go along to play, most were flying rifters or interceptors, I decided to be different and built a yarbitrator for a giggle, with the idea of nuet and disruptor combo while my drones and corp mates did any DPS…good plan..
Anyway we formed up and flew the few jumps out to the lowsec system I work out of a lot of the time without incident, on arriving we started trying to bait the locals into fights sitting in belts ratting…that didn’t work as people noticed the back up sitting at safes or in stations.
Then we noticed a red in system ferrying ships from his POS to the station….a lot of them. In the hopes of snagging him as he exited I moved the fleet over to the station and I sat in the undock..i pre heated my web and scram..
Now at this point I should mention I was playing on a map top with a touch pad for a mouse.
I sat watching the station, reached over to pick up my rum and coke (yarrr) took a sip, then I was dead.

Seems I had knocked the touch pad as I picked up my drink and web/scramed the station, who took offence and obliterated my cruiser. My corp mates do like to take the piss about that..

In other news I am now running lvl 4’s mainly in jel and ation when they arnt giving me lowsec missions, and find the BS kills are helping me gain sec status quite fast, however my little harbinger was often being overpowered by the incoming DPS, which ment I had to either keep warping in and out or take a corp mate (normally sarj in his drake) to act as a damage soak..say what you will about mission drakes but they can absorb a hell of a lot of fire! Still I wanted to last a bit longer under fire which meant I needed a bigger ship, namely a battleship..

Now I have most of the support skills for a BS but having flown them so rarely I only had amarr BS to3, enough to fly any of them but not all that well.. also I had a budget of about 140 mill to blow on the BS as I just bought a pilgrim and invested a little over 100 mill in sell orders in lowsec.
My first choice would have been a abaddon, but I couldn’t buy the ship rigs and fittings in my budget, which is a pain as the tank/dps mix on it is perfect for what I wanted..
I liked the look of a Geddon, but everything I read said they suck for PVE.
So in the end I opted for a Apoc, grabbed all the fittings and stuff I needed and headed off to fit it up.
Now I don’t know if I have it fitted wrong but the tank is still failing under hevey fire..im fine if I sit 100km off and snipe but if I land in the middle of everyone my tank just cant hold?
My tank at the moment is 1 trimark rig, 1x 1600 plate , 2 large reppers, a DC2, ENAM and 2 specific hardners?
Any suggestions would be welcome, as id like to get this think fit to solo the missions.

Well that’s about it…your upto date, if anyone feels like joining btek give us a shout in “btek pub” or eve mail me or reltso yand, we are always looking for new blood, miners and mission runners primarily but we do have everything form ex pirates to part time ninja’s in the corp.
Have fun.

8 comments:

  1. 3 CCCs
    4 cap rechargers in the mids.
    Lows should be:
    3 mission-specific (2 primary damage type, one secondary)
    3 heatsinks
    1 LAR
    8 lazors (preferably T2 pulses, for Scorch).

    Amarr ships in general don't do well against Angels, but I assume you're against Serpentis, where it does fine, even if Scorch is a tad lackluster.

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  2. DPS should be your tank in an Apoc. Look around BattleClinic/SHC for good PvE fits and find one that fits a full rack of Mega Pulse in the highs with damage/tracking mods in the lows.

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  3. Ryan, with your setup Apoc will have shitloads of extra cap.

    Nice setup that I have still to try (currently flying Abaddon) is:
    1x LAR
    4x specific hardener II
    2x Heat Sink II

    4x Cap Recharger II

    8x Mega Pulse Laser II (or meta 4 named)

    3x Large Energy Locus Coordinator

    5x Hobgoblin II
    5x Hammerhead II

    Imperial Navy Multifrequency + Schorch + mid-range lasers

    I do my missions stationary Abaddon+Dominix. Usually most BSes come to ~30-40km range, Angels like to orbit at extremely close ranges.

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  4. Hi,

    Why not try the classic Dual repper, 4 hardeners, 1 eanm ?

    So, something like that :

    [Apocalypse, test]

    Large Armor Repairer II
    Large Armor Repairer II
    Damage Control II
    Armor Thermic Hardener II
    Armor Thermic Hardener II
    Armor Kinetic Hardener II
    Armor Kinetic Hardener II

    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    Cap Recharger II

    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L
    Dual Anode Heavy Particle Stream I, Multifrequency L

    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I



    --

    rigs & mid for capa (must be stable / or near stability, it's PVE :D).
    highs: lot of lazors (I don't fly amarr, so feel free to use prefered lazors here :P)
    low : full tank ahead ! Dual repper, 4 mission specific hardener, dcu II. Buffer is not what is needed, but resists must be high. Very high. Even higher. So lot of resist.

    Here, it's a setup for serpentis, and Eve HQ say it's about 900+ DPS tanked.

    With BS, I prefer to start with overtank ... then go to DPS tank. Try this, then swap hardeners / dcu with heatsink. Find the correct setup for your skills, in order to finish mission quickly without warping out.

    Jivane

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  5. I'm of the school of thought - DC II? Never leave home without one. Gives you enough time to kill scrammers and gtfo when it gets hairy.

    And believe me, some L4s can be quite hairy indeed if you pop too many trigger ships or you get into the optimal for too many sansha/bloodraider ships.

    I don't run cap stable either, so situational awareness is paramount... as is having a flight of light drones and good skills for taking out the webbers and esp scram frigates (elites can take a surprisingly long time to kill).

    Having one less cap recharger in the mids gives you the option of an AB or tracking computer.

    All depends how you like to fly really. Me, I like maneuverability, the ability to maintain my optimal and to dictate engagement range. Even in PvE :)

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  6. DCUII is a wasted slot in a pve fit, pvp, absolutely necessary, but do you really want to rely on your hull when fighting for bounties? the setup i run for lvl 4 missions [10.5mil SP, BS 3, good support skills] is

    3 mission specific hardners [4 against angels]
    Dark blood large armor repairer [worth the ISK if you can afford it ~100mil]
    Heatsink II's for the rest

    3x Cap recharger II's
    Optical tracking computer [tracking script for small stuff, range for larger stuff]

    8x Mega modulated pulse lasers
    Lots of ammo for different ranges, you can change xtals so fast you may as well always have optimal range

    3x CCC

    cap stable with my skills with multi-freq and the armor rep at 47% for things like worlds collide, swap tracking computer for an AB to make those treks a little faster

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  7. Can't comment on Amarr ships as I've never flown them, but I rarely run into problems with Serpentis and Angel NPCs with a Domi with 1 LAR II, 3 specific hardeners and two EANMs for tank. I've played with dual LAR setups, but usually it's overtank which just eats more cap you can't use for other stuff.

    I'd say hardeners are even more of a friend than buffer is, since you'll have to rep less HP.

    But again, I fly Gallente ships. Maybe the base resists and armor amounts are totally different.

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  8. plate? pve? waste of a low slot. If you need the extra HP, you either don't have enough DPS or you don't have enough resists to let your reppers work.

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